Version 4 one would suspect
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The new version should have new look. Also it should have new type of a eq and limiter. Import wave form in to a sequencer. That would be nice option. You could import your whole mixdown in to sequencer. And do wonders with it. But that's just a dreamfull idea. I think.
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Hi Amel, how are you today? You actually can load a mixdown into the seq but not as a single file, this example shows I have simply taken the first minute of a (semi) finished mixdown wav file and broken it into 4 pieces. It may seem slightly inconvenient but it only took 2 minutes, it's not a big deal to do.
Here's another example. You will notice that by passing the audio signal thru multiple Modsynths you gain extra FX slots. This example shows you now have 8 extra eq's to play with. If you added more ModSynths you could have 28 eq's on a single source.
One would think that satisfies your needs.
The eq's in the FX section here are not tuned and sound very obvious if you turn them on and off one at a time. It is meant only as an illustration of the possibilities.
There is also a Mastering app still in beta. It allows you access to multiband compressors, graphic EQs and many other goodies. If you search you can likely find it.
Hmm, nice, thanks.. Even though I done this before. But what I actually have in mind is not involving synths. It's involving a sequencer, and wave files that you can edit inside a sequencer, Doing the mastering and editing your mix in the same time.
The wave files ARE inside sequencers. I think you miss the point, maybe I do ... let's find out. Tell me what this arrangement CANNOT accomplish, specifically, that you can't do. Your answer is too vague to propose a solution.
If you do not respond with a reasonable scenario then it appears you are not really interested in learning or actually solving any problems or even finding solutions to wishes.
That's not a good thing.
The reality is Caustic may be capable but you have not found a solution, that would be a reflection on your abilities, not those of Caustic.
Hey Amel, I think what you're taking about is an audio track machine, this has been asked for numerous times going back years. The issues (on Android) are is the difficulty in streaming an audio track from disk Vs loading into memory, loading into memory has the intrinsic limitations which is why there is the sample limit on pcms etc. Something to do with buffer size or similar if memory serves. But yeah, audio track would be great, it would mean you could bake down tracks to audio freeing up processing time and potentially freeing up machine slots.
Inline mastering would be awesome, the difficulty there are the mastering tools look ahead and process the final mix, because caustic is real time synthesis and mobile devices don't have the grunt to process ahead of what's playing a lot of the mastering tools simply won't work on a real time audio feed.
And yes yes, more machines, machine slots and FX slots would be lovely.
That all said... These issues my not be insurmountable however, Caustic does not currently appear to be in active development, so, right now, you have to deal within the constraints of caustic or look elsewhere unfortunately.
Rob, I posted showing the way to load the wave to be mastered. It takes only one track. It's well over 1 minute in length and could be 20 minutes, whatever, it's still possible. That means you could have a file with 13 synth tracks and still have the "mastering wave" on track 14. If you make a change in any of the other 13 tracks you simply re-render those 8 bars ( or 4 or 2 depending on how you chop up the "mastering wave") and you replace that wave file already in the "mastering" PCM.
Simple. And you have to do the same in ALL DAWs. Just because it's labeled "Mixdown selected tracks to Track X or Y" in ProTools doesn't mean you can't achieved the same result in Caustic with a few simple extra steps. I fail to see the problem. Can you illustrate it better? I need specifics, not fuzzy fluffy semantics. We need to analyze an actual real world scenario.
If you bake down 6 tracks to 1, you replace that with wav in the PCMSynth, delete the now unnecessary machines and Save with a different name so you can still go back and make changes. Or merge track to instrument.
You need to change something on one of the tracks aready mixed down? Open the Saved file, render the 8,4,2, or 1 measure(s). Go back to the new file and reload that wave into the PCM. Not really a big deal.
This has nothing to do with any limitations of Caustic save one in my opinion ... it only has 14 tracks.
If one states they can't run an "Audio Track" simultaneously with 13 machine tracks the fact is they are incorrect.
If they state Caustic is limited to 14 tracks they are correct.
You could run 14 Audio Tracks. 8 measure chunks. Takes very little time to do if you are familiar with the PCMSynth, wave editor and the zoom function, changing the Timeline to B instead of S.
These are simple examples, all done in Caustic and using multiple audio and machine tracks, I even posted the Caustic files:
DADGAD isn't even in tempo - I just recorded it freestyle into Caustic, the entire length in one single take, no metronome, the tempo sways all over. You can record over 4 minutes I think. Then I chopped it into a few pieces and threw it in the PCM. Added the synth instruments after the fact. On top of that, nothing in DADGAD lines up to the song tempo. When the Timeline says Beat 1 of the 4th measure that's not what you hear. That's not something easily pulled off in any DAW unless it has transient recognition and you know your stuff.
Edit: attached Caustic file as an example for anyone who is curious.
There are actually a few problems with no apparant workaround. I'd rather see concern over those.... convenience is not an insurmountable issue.
Reminds me of my favorite paulovski quote:
"Let's do this. Hive Mind". Or something to that extent.
For want of not going into a long tedious protracted argument over this which you appear to be intent on doing...
The bake down, and importantly unbake to make changes, is an excellent tool for saving processor time, yes, you can work round it, but it's a massive ball ache in caustic as it stands
I rarely hit the 14 machine limit so it's not that big a deal for me, I would however, like it so I could load a single wave and chop it up in the sequencer, that makes a lot of sense with vocal samples for example.
Feel free to break this down and tell me how I can do all this in caustic in a simple 14 steps.. yes... I know... But it's not good workflow...
And as I've already mentioned, causitc doesn't appear to have much of a pulse these days anyway.
Oh, and equally I can cite where I've used the pcm as an audio track, I'm not saying it can't be done, it's just not good workflow.
The issues (on Android) are is the difficulty in streaming an audio track from disk.
The issues (on Android) are is the difficulty in streaming an audio track from disk.
FYI: Rej solved this problem with his mastering app.
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Well Rob, it's rather unfortunate you feel learning and having differing perspectives on a "problem" or solutions to said problem is an "arguement". On what basis did you decide that? It speaks volumes doesn't it?
I thought this was a discussion. Maybe even a debate. Its that somehow a bad thing? Why? This could be a learning experience for... I'll leave that statement there.
"And as I've already mentioned, caustic doesn't appear to have much of a pulse these days anyway"
All the more reason to learn how and teach others how to make the most of the existing caustic instead of begging for the next update and complaining. Like Amel is about to do.
. The smart way to update this beautiful beast called caustic is to make a mashine that can create wave file by exporting a pattern in to a loop . Loops are not longer then 8bars. Loop mashine should have pich filter. Pich filter is possible to make in a modular by sending your filter siginal in to the FM signal of a generator. Essentially it will produce noise until you lower the FM Gain. Try it it works like a charm. This type of FM Gain should be assigned to loops. So you can do a loop animation. I don't know what to ask more. This way we could know more about the sound we produce in paterns, and we could reproduce our sound infinite number of times because loop mashine has one standard lock key wich you could change in main menu options. Something like merge notes in to loops. The loop mashine could load notes only from a sequencer. And produce them as loop paterns. Paterns could become loops, a flac files that you could edit, cut and they would be only available in a song mode, not in a pattern mode. So the basic concept would be, compose, merge notes in to loop, merge loops in to a song. Not merge notes in to a song if understand what I am trying to describe.
I rest my case.
Amel, I think you are wanting caustic combined with loopstack
If all of this is really that important then get an iOS device. Then you’ll have so many choices you’ll never get anything done!
Stoonsmusic, misundersting is a always possible in these discussions. How it will something sound depends on listener's musical experience. So if your experience tells you that your song can sound good by placing your mix in the PCM synth then it will sound good. We all must remember that this is the radio production. No way that it will ever be appreciated as the studio production where they do radio ready tracks. Radio production is basically a response to a radio siginal. Wich means that your sequencer is basically radio tracker,, Wich basically means that every synth is noize syinth, and that basically means that you are boosting a pich of one key until you get the sound right. Take that all and put on the plate and you get one hell of the fun because options are endless in only one direction. So decide where you wanna go and stay on that path. :) How bright your path will be depends only on how much trust you put in your mix.
That's it for now :)