lately, i design short loops to reload into the pcm, that way i can get more effects to saturate the sample. i know its not clean, but i am quickly getting back up to pace with how to use the tools more effectively. im going to try what u mentioned since right now im practicing pitch shifting vocal samples and chopping the phrases for use like a messed up trap beat. my intent is to make a bunch of clips i can enjoy and play on a pad. its been fun so far. i have some sprinkler hihats, and some snaily bass. getting the bass sound was a little creative. i run phasers on a synth, in a setting that gives a watery, squibbly rythm. i steady it then export individual loops which are just a pattern of a single note wrapped. i then use the multisample method with the pcm. the result is that the tempo of the phaser effect varies with the transposing of the sample note. i get a pretty steady spread across the keys and then i use two more phasers to water it up some more. using glide, it can allow the pitch and tempo of the sample to climb accordingly, allowing for a winding up and cranking type reaction in the sound. and i just call it SnailSaw. im sure everyone here already knows this stuff.
It has been done and demonstrated here before..... What's even better is loading melodic samples into the BB and doing the same thing you mentioned
lately, i design short loops to reload into the pcm, that way i can get more effects to saturate the sample. i know its not clean, but i am quickly getting back up to pace with how to use the tools more effectively. im going to try what u mentioned since right now im practicing pitch shifting vocal samples and chopping the phrases for use like a messed up trap beat. my intent is to make a bunch of clips i can enjoy and play on a pad. its been fun so far. i have some sprinkler hihats, and some snaily bass. getting the bass sound was a little creative. i run phasers on a synth, in a setting that gives a watery, squibbly rythm. i steady it then export individual loops which are just a pattern of a single note wrapped. i then use the multisample method with the pcm. the result is that the tempo of the phaser effect varies with the transposing of the sample note. i get a pretty steady spread across the keys and then i use two more phasers to water it up some more. using glide, it can allow the pitch and tempo of the sample to climb accordingly, allowing for a winding up and cranking type reaction in the sound. and i just call it SnailSaw. im sure everyone here already knows this stuff.
idk any of this. sounds cool!!! but i will follow this of what the heck!!!! i'm learnin' from u. and if don't get it. i will let u know!
peace!!!
Yes, I have done that. It opens up loads of possibilities, and it´s fun.
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