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yukj
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Joined: 02/24/2016 - 00:37
[fixed] [bug] [android] 2x upscaled controls.tga breaks font in file explorer

As title says. 

Android 7.0, Nexus 6, Caustic 3.2b8

Everything is fine on Windows version of Caustic 3.2b8.

Jason
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Joined: 03/23/2012 - 21:32
solution: don't upscale.

solution: don't upscale.

Maintain original image sizes for the app skins

NOT A BUG

May be a problem with your graphics editing process, not Caustic itself

yukj
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Joined: 02/24/2016 - 00:37
Update: Don't know why but

Update: Don't know why but everything is fine now. Sorry for the thread but this thing was frustrating me for a several days :(.

> solution: don't upscale.
> Maintain original image sizes for the app skins

No! Struggling for crispy graphics is too damn high in 2017

English isn’t my first language, so please excuse any mistakes :(

Jason
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Joined: 03/23/2012 - 21:32
When Rej first introduced the

When Rej first introduced the HD skin format, it turned into a debate wether the compressed HD UI layouts would fare better than the SD uncompressed counterpart.

I personally experimented a bit with both and sent images' comparisons out to some folks, and the general consensus was that in the end was that it didn't matter much.   Especially when the focus here was to make music.

My Console Skin that I made several months ago -- aside form a few hiccups I ran into later in the development of that -- was made in the SD format, and even my tiny indicators and markings still come out well on larger screens in Landscape mode (looks decent on my Nexus 9 tablet -- although with that screen size, I simply go Portrait, so that virtually drops back down to a seven inch format -- just extended below, which is ok with me)

It's all good, though -- you don't know until you try. cool

yukj
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Joined: 02/24/2016 - 00:37
@Jason

@Jason

Thanks for answering!

Well, I can definitely see a difference between HD and SD on 1440x2560 display and it's rather satisfying :D.

Anyway I've made some progress on making it, so everything is good for now.

Except issue with fonts and how to make them properly aligning (I wish so much there was some explanation on how caustic works with fonts) in vertical, but that's another story :).

English isn’t my first language, so please excuse any mistakes :(

Devvy
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Joined: 11/17/2014 - 04:56
Hi yukj,

Hi yukj,
Regarding the Sel.Only thing, I tried tinkering a bit, and I get satisfying results with F SCALE_CRLF 0.64 in machinetext.cfg, plus a small graphical edit in controls.tga where I shift the little yellow and grey blocks so that the text will not chop off half of a block. The scale setting also fixes the Legacy Glide issue in Bassline but I think you solved that already.