You know what would be awesome?
If Caustic 3.2 and FL Studio had a baby
What would it be called?
Would it be awesome or would it suck?
I feel like Caustic is too repetitive (patterns) and FL Studio is too hard to work with (complicated, manual patterns and automation)
But we can't expect much from a 70MB app, right?
I do not know what you mean.
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> If you mean that 70MB is not enough samples for you then, you are correct.
I think Caustic and FL Studio having a baby would not work out well. Caustic is a pattern sequencer, like a hardware sequencer, but has a piano roll like a DAW, it's not stuck on patterns.
The only thing Caustic doesn't have is Audio Tracks, give it that and it would be FL Studios big brother, without the charge for toilet paper In App.
Have been using the new Fl Studio mobile for about two weeks on bus rides lately and must say that Caustic still reigns supreme, especially when it comes to the liberty of sound creation! Did buy the 303 in-app purchase in FL Studio and it is not good (Caustic 303 better sounding, actually being surprised how bad it was) and have still not tried the third synthesizer yet but it is another version of subtractive synthesis while Caustic brings with each machine something specific in sound generation. There is some workflow things that I like in the new FL Studio and if somebody works with longer audio tracks it is probably better.
And yes if using FL Studio as a DAW I guess it is great as it is a VSTi plugin in the DAW.
But Caustic is a much more interesting option in my book!
Specially as I never record audio tracks (guitar/vocals) on my mobile device, preferring to do it in the PC with Reaper. Not being as fiddly and much more stable.
This is the time the night and the year
You can still do "audio tracks" with Caustic, just have to do it a different way than you would expect, but yet in a way that real studios do it anyways..... record your tracks in "bites" or "takes" and stitch those segments together via Patterns..... That's how users here have done that for years. I've heard tracks made here based off of complete audio "tracks", and using Caustic as a "pure DAW". It is already possible without FL3
> You can still do "audio tracks" with Caustic
Jason I know, but this is not what I am talking about, it's not an Audio Track, it's a hack. I am being pendantic (overly concerned with minute details or formalisms, especially inteaching.).
A real audio track opens up a whole new world of track creation, if this were in caustic, Caustic would be massively formidable for a long time to come.
And I am speaking reletive to the OP's remarks.
Audio tracks would be nice.
I still use REAPER for audio tracking, but I still do synth programming/sequencing in Caustic and export stems. The main decision to make is whether to apply Caustic effects or to put out dry stems and apply effects in REAPER.
For my current project I applied effects in Caustic. I've learned to sidechain a compressor in REAPER tho' so I won't need the tracks to be so interdependent in future.
Yes, please can we have a couple of audio tracks? That would make the best program ever even more than the best
.
Maybe the present audio editor can be linked to a track?
I mean that I want to add vocal and guitar tracks and have them on my mixer along with the Caustic (sequencer) tracks.
Before Caustic I was using Cakewalk (windows) which had this feature. But Caustic is the best interface with lots of features, except for the live audio tracks.
Thank you very much for the response!
@frank.bosman, You can already have Them. If you use the Master Stems feature, you have the option to export all tracks separately, with effects, and then, import them onto the pcmsynth.
This way you would have more free channels and you could have more tracks available
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Better use the Vocoder for that, it plays samples up to 1 minute long. The PCMSynth is limited to ± 20 secs..
Too Limited. It cannot be used as multi Track, as opposed to pcmsynth. The Voconder does not sound more sounds loaded inside it at the same time.
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