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skarabee
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Joined: 05/15/2012 - 07:52
New video: Vocoder tips and tricks n°3

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Hi!

Third and last video tutorial for the advanced Vocoder.How to set up a gate reverb (and other goodies...)

http://www.youtube.com/watch?v=Xr-v_DegNFY

I joined the related Caustic file.

Jason
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Joined: 03/23/2012 - 21:32
Sweet man.....   I bet after

Sweet man.....   I bet after these tricks, Rej gotta consider making an official AuxBus machine of sorts, because I, myself have projects lined up using Vocoder as an AuxBus for alot of things, it just amazing.

Well done yescool EIPSO Thumbs Up

skarabee
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I'm pretty sure something is

I'm pretty sure something is coming...That's why it's the last tuto for these cpu-consuming tricks ;-)

Jason
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Joined: 03/23/2012 - 21:32
I'm with you there bro...  I

I'm with you there bro...  I think we'll see in the coming weeks....  but I also have a hint of something else coming as well, that's gonna raise the bar once again..... cool

skarabee
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You picked my curiosity..

You picked my curiosity...What could it be?

Jason
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Joined: 03/23/2012 - 21:32
I'm guessing a few things....

I'm guessing a few things...... one would be an AuxBus "synth" of some sort based on the batch of nifty tricks you and I have come up with,  I'm also thinking of an upcoming "TrackSynth" -- a dedicated short audio track-based synth (with included WaveEditor) and possibly other processing and FX (used for vocals or other recorded material via phone mic) or the hint dropped in another earlier thread regarding connecting the Modular to something else.  I have a few other ideas, but I'm not holding my breath for it to appear on a 3.0.1 or even 3.1 release.... 

I'm waiting too..... cool 

NISHITBASSIST
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Joined: 06/21/2013 - 06:16
nice tutorial... thanks again

nice tutorial... thanks again skarabee!! Need to implement in upcoming tracks!!! yesblush

Rej - Dev
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Joined: 12/18/2011 - 15:52
@Ska & JBlann: Huh? What do

@Ska & JBlann: Huh? What do you want to know? There's a "machine input" component coming to the modular for 3.1 that will let you do these same kinds of tricks (and more) without killing the CPU, that's all. No AUX synth or anything planned.

I have a very early-stage audio track "synth" (a tape deck really) but I haven't done ANY of the backend work to figure out how to store or stream the audio so that one could appear or disappear pretty easily. I don't think that relates to anything here.

BTW Skarabee, another very cool video, thanks.

skarabee
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"...same kinds of tricks (and

"...same kinds of tricks (and more)". That sounds good. eh eh...Expect some other videos when the machine input will be delivered ;-)

Pan65
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Joined: 12/02/2012 - 12:04
Thanks for the vid Skarabee,

Thanks for the vid Skarabee, the slicing trick was pretty cool haven't thought of that :)

Jason
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Joined: 03/23/2012 - 21:32
Hey that's all good.....

Hey that's all good..... Adding synth routing thru the modular will be a fun tool too.   Just curious minds thinking out loud here cool sure beats the crappy weather we got going on here this week.

mekanism
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Joined: 06/16/2012 - 19:34
Wow, that's a cool trick

Wow, that's a cool trick skarabee! Also, for a way to use the gated reverb in a track without killing the cpu you can always set things up the way you have it then simply resample and import the drum hit back into the beatbox.

I cant wait for the aux routing in modular, we will be able to do some pretty decent sound design inside Caustic with that feature, especially for basses. It would also be cool to implement stereo in the pcmsynth at the same time for some better resampling.

If you couldn't tell, I love to resample! ;)

Jason
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Joined: 03/23/2012 - 21:32
I can't wait for that either.

I can't wait for that either..... I'm already creating things in my head....

 

Question for Rej though, you mentioned something that routing through the Modular was easier on the CPU than routing through the Vocoder?   I would have thought the Modular was more complex, with all the components you could set up, and create feedback loops on multiple components (I have done that successfully) than the Vocoder (which appears to have fewer things going on).

I am curious how that works...

skarabee
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Joined: 05/15/2012 - 07:52
If you just add a machine

If you just add a machine input component and route it to the output to have a separate channel for FX, instead of using a full vocoder for a dry ouput only, this doesn't impact the CPU, But the magic alchemy  will come with the other components...

Jason
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Joined: 03/23/2012 - 21:32
Well yeah I guess that makes

Well yeah I guess that makes sense.....   I just didn't think the vocoder was doing a whole lot since I wasn't using a carrier (well even the internal Sawtooth can't be doing that much)  but maybe more going on there than I understand at the moment.

 

Anyways, I'm really stoked about the Modular thought -- fun times ahead.

Rej - Dev
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the vocoder runs anyway, I

the vocoder runs anyway, I could special case it when you set all the EQs to zero but since that's not a standard use-case, I wouldn't risk messing something else up (like what if you just happened to automate it to zero for effect, but need it vocoding right after)

The modular can be complex, but it can only be really simple. Depends on the components you place. In this case, the machine input component just copies an audio buffer, super cheap.

For sending notes however, it will only be mono-voice as it's going through the modular's NoteCV system internally.

paulovski
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Joined: 09/19/2012 - 06:13
And what about getting stereo

And what about getting stereo signals into it? Somehow, sometime. Not that it isn't wonderful  :-)

Jason
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Joined: 03/23/2012 - 21:32
I bet it's summed-mono input

I bet it's summed-mono input for this one..... 

paulovski
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 :-)  Somehow, sometime.

 :-)  Somehow, sometime.

K.Boog
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Joined: 07/23/2013 - 07:22
Wow! Another Great vid

Wow! Another Great vid Skarabee! Thanks for the tips!!!yes

Rej - Dev
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Joined: 12/18/2011 - 15:52
yeah stereo sampling is on

yeah stereo sampling is on the roadmap for 3.2 so far. (I'm pretending I have a roadmap cheeky)

mekanism
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Joined: 06/16/2012 - 19:34
Sweet! Once we get stereo

Sweet! Once we get stereo sampling I can load all of the crazy sounds I have been making in Ableton and sequence them in Caustic.

NISHITBASSIST
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Joined: 06/21/2013 - 06:16
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yescoolindecision

Jason
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Joined: 03/23/2012 - 21:32
stereo samples.... would be

stereo samples.... would be kinda cool for resampling projects using Caustic..... you would be able to sample bites of something with full stereo FX and what-have-you and be able to preserve that, as you bring that back into the app as a sample to add to your mix....

I can see some good things to come with this for some situations --- then people can get off Rej's back finally about "stereo samples"  heehee surprise

mekanism
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Joined: 06/16/2012 - 19:34
Yeah we could also kind of

Yeah we could also kind of turn the modular into stereo by using width and resample into the pcmsynth for more modulation. I cant wait for this feature, and is at the top of my list for features unless Rej is building a full on sampler.

Rej - Dev
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Joined: 12/18/2011 - 15:52
Nope, no sampler started yet.

Nope, no sampler started yet. Nothing on stereo signal either, but that will likely happen sooner than later.

The one feature that IS coming that I think you'll like mekanism is the modular "machine input" component which let's you chain modulars, feed one synth's output into the modular for more processing but mostly, use it as a master and send notes to as many slave synths as you want, without restriction on polyphony (apart from the slave synths' voice count of course). You'll be able to create some mega lead sounds using 2 or more synths to triggered from the same pattern or MIDI device. I can't wait to have you guys play with it... soon I hope, just need to finish up a few other things before I can call it beta 3.1

jaykayenn
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Joined: 12/17/2012 - 00:03
One thing I noticed from

One thing I noticed from hardware synths is that stereo sources (eg. PCM) isn't quite as critical as stereo FX/LFO/Arp/etc down the chain. Now with multi-machine routing coming up, that should be no problem! :) :) :)