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subshift's picture
Joined: 09/02/2012 - 14:41
If they can do it on the Super Nintendo, I should be able to do it in Caustic!


I'm a fan of the soundtrack of the SNES game Earthbound.

Some of its tracks contain some great sounding double bass sounds. For example here:

Do you have any tips to synthesize this bass sound using Caustic? It has great sounding lows and highs! Maybe simply with a subsynth? (Or with the new string synth which I haven't been able to try yet.)



Some other really kickass-sounding tunes from this game are
http://www.youtube.com/watch?v=WgXqGBcGdX8&t=0m59s (awesome)
http://www.youtube.com/watch?v=WgXqGBcGdX8&t=3m29s (groovy-wierd)
http://www.youtube.com/watch?v=WgXqGBcGdX8&t=27m11s (reggae)
http://www.youtube.com/watch?v=WgXqGBcGdX8&t=1h47m17s (ultra wierd! and contains a hidden song that you know!)

Strongly recommended stuff! It's incredible how amazing music this guy could make with so little means!

odoyle's picture
Joined: 04/18/2014 - 16:54
Honestly, when I have to

Honestly, when I have to think for more than ten minutes how to best synthesize something, I just sample the sucker. As long as you're staying within one octave, a single sample instrument should be decent.

Pan65's picture
Joined: 12/02/2012 - 12:04
Yeah, I even think the snes

Yeah, I even think the snes used samples.